Making: An Iterative Process Presents Opportunities for LearningĀ 

Academics
“What was a challenge you had today, and how did you solve it?”  
 
This is how we end our STEAM (science, technology, engineering, art, and math) classes in kindergarten. The students circle up, and a few friends volunteer to share what problem they encountered and how they went about solving it. By helping students to see the opportunities for learning that come with mistakes or failures, we are affirming one of our guidelines for STEAM class, “Enjoy the process!” 
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